Shades of Blood
Different values: 6
=====================================
object {Shades of Blood}
    _id : string {Shades of Blood._id} (all different values)
    folder : string {Shades of Blood.folder} (same value: wf0cLn0HOBmQ0qOT)
    img : string {Shades of Blood.img} (same value: systems/pf2e/icons/default-icons/background.svg)
    name : string {Shades of Blood.name} (all different values)
    system : object {Shades of Blood.system}
        boosts : object {Shades of Blood.system.boosts}
            0 : object {Shades of Blood.system.boosts.0}
                value : array<string> {Shades of Blood.system.boosts.0.value}
                    Length: min=2 max=2
                    Value type: string {Shades of Blood.system.boosts.0.value.[]} (5 different values)
                        str (x1)
                        wis (x2)
                        cha (x2)
                        dex (x3)
                        int (x4)
            1 : object {Shades of Blood.system.boosts.1}
                value : array<string> {Shades of Blood.system.boosts.1.value}
                    Length: min=6 max=6
                    Value type: string {Shades of Blood.system.boosts.1.value.[]} (all different values)
        description : object {Shades of Blood.system.description}
            value : string {Shades of Blood.system.description.value} (all different values)
        items : object {Shades of Blood.system.items}
            [x4rq4] : object {Shades of Blood.system.items.x4rq4}
                img : string {Shades of Blood.system.items.x4rq4.img} (same value: icons/sundries/books/book-red-exclamation.webp)
                level : integer {Shades of Blood.system.items.x4rq4.level} (same value: 1)
                name : string {Shades of Blood.system.items.x4rq4.name} (same value: Survey Wildlife)
                uuid : string {Shades of Blood.system.items.x4rq4.uuid} (same value: Compendium.pf2e.feats-srd.Item.Survey Wildlife)
            [fDEYR] : object {Shades of Blood.system.items.fDEYR}
                img : string {Shades of Blood.system.items.fDEYR.img} (same value: icons/sundries/books/book-red-exclamation.webp)
                level : integer {Shades of Blood.system.items.fDEYR.level} (same value: 1)
                name : string {Shades of Blood.system.items.fDEYR.name} (same value: Charming Liar)
                uuid : string {Shades of Blood.system.items.fDEYR.uuid} (same value: Compendium.pf2e.feats-srd.Item.Charming Liar)
            [wIYIR] : object {Shades of Blood.system.items.wIYIR}
                img : string {Shades of Blood.system.items.wIYIR.img} (same value: icons/sundries/books/book-red-exclamation.webp)
                level : integer {Shades of Blood.system.items.wIYIR.level} (same value: 1)
                name : string {Shades of Blood.system.items.wIYIR.name} (same value: Dubious Knowledge)
                uuid : string {Shades of Blood.system.items.wIYIR.uuid} (same value: Compendium.pf2e.feats-srd.Item.Dubious Knowledge)
            jPywd : object {Shades of Blood.system.items.jPywd}
                img : string {Shades of Blood.system.items.jPywd.img} (same value: icons/sundries/books/book-red-exclamation.webp)
                level : integer {Shades of Blood.system.items.jPywd.level} (same value: 1)
                name : string {Shades of Blood.system.items.jPywd.name} (same value: Multilingual)
                uuid : string {Shades of Blood.system.items.jPywd.uuid} (same value: Compendium.pf2e.feats-srd.Item.Multilingual)
        publication : object {Shades of Blood.system.publication}
            license : string {Shades of Blood.system.publication.license} (same value: ORC)
            remaster : boolean {Shades of Blood.system.publication.remaster} (same value: True)
            title : string {Shades of Blood.system.publication.title} (same value: Pathfinder Shades of Blood Player's Guide)
        rules : ###FoundryRulesObject###
        trainedSkills : object {Shades of Blood.system.trainedSkills}
            lore : array<string> {Shades of Blood.system.trainedSkills.lore}
                Length: min=1 max=1
                Value type: string {Shades of Blood.system.trainedSkills.lore.[]} (all different values)
            value : array<string> {Shades of Blood.system.trainedSkills.value}
                Length: min=0 max=1
                Value type: string {Shades of Blood.system.trainedSkills.value.[]} (5 different values)
                    survival (x1)
                    deception (x1)
                    stealth (x1)
                    crafting (x1)
                    society (x1)
        traits : object {Shades of Blood.system.traits}
            rarity : string {Shades of Blood.system.traits.rarity} (same value: rare)
            value : array<> {Shades of Blood.system.traits.value}
                Length: min=0 max=0
                Value type: mixed
    type : string {Shades of Blood.type} (same value: background)